I really love the timeline element present here, this is something I really want to explore with my project. I am very interesting in how the addition of time as a dimension in visualizing data can be used effectively in interactive data projects. I think that this is the big separation between traditional data viz and computer based visualization, and all interaction past basic navigation should affect this in some way.
This setup, featured in Wired magazine (found online through Engadget), is at the very least really amazing conceptually. It basically takes a live video feed of your living room and combines it with a multi-touch interface coffee table to allow you to control everything from your media (sent to tv), your lights (swipe lights in room to dim and turn off on), and even program a path for your Roomba!
Here is a goldmine of sports visualization stuff that I found by doing some google searches. One thing this has revealed to me is that while I plan on concentrating on baseball because its what interests me the most and has the greatest possibilities as far as numerical data (that may not be true but I’m thinking it is…), its foolish for me to look for inspiration/precedence just within the realm of baseball. There are several awesome visualizations listed here which are for many other sports. One of the most intriguing that I see is the basketball vis showing where all shots from last seasons where taken from on the court. I plan on going through this page a lot more thoroughly in the near future.
I am currently reading John Maeda’s “Creative Code” as part of my thesis research, and one project in particular, “The Shape of Song” by Martin Wattenberg has grabbed my attention. In this project Wattenberg creates very interesting visualizations of songs by analyzing patterns within them, which in turn creates visuals that show the emergent patterns.
The project can be viewed Here
I’ve been reading “Visualizing Data: Exploring and Explaining Data with the Processing Environment” by Ben Fry recently (converting his Processing code to oF code), and it’s really awesome. I looked into some of Ben’s work, and I came upon his MIT thesis, which seems to fall in line with exactly what I want to investigate for my thesis. It is called “organic information design” and it details the history and future of using interactive/digital means to progress data visualization through interaction. Its a really good research document, as well as an interesting read!
Check it out here:
I dunno if I should be happy to have this as a resource, or somewhat depressed. This guy today just launched his website which is kinda like what I’ve been discussing roughly for thesis. Its totally static and not interactive in anyway, but several of his ideas are exactly what I’ve been talking about executing. Seriously last night I was thinking it’d be awesome to show the flight patterns of a major league team and compare them with their winning percentage. Oh well guess I have to come up with something cooler than him now.
Here’s a presentation from Stimulant Design at UXWeek. Rather than showing their own work, they go over all the things they’ve learned while developing new, mostly multi-touch interfaces. Really interesting and most likely helpful. I’ll definitely be watching this again.
Here is a project I found using a multitouch table as a tool for a data vis program. Overall its kinda cool but its SUPER boring. Why does data vis always end up being this boring? Also, is anything gained really from the whole multitouch thing or are they just doing it cause its cool?